Electronic Engineering

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Ok, Electronic Engineering is a very generic title and, like other Engineering disciplines it can be expanded into many "sub-disciplines" because it alone does not do justice to its better practitioners!

For example:

if there is one or more microcontroller or microprocessor in your product it is important to consider software development. Even here, there is a distinction between "software" vs. "firmware" as they involve different mindsets and different tools.

The important take away is that while all the engineering disciplines we practice are impactful: none are valuable if they are a silo, standing alone. We prefer all our engineers to be more "Shiva"-like (having many arms!)

Let's look at one example where a single discipline is insufficient to solve a problem. (This example, BTW speaks to one of Control Alt Design's great strengths)

Often times we are faced with challenges generally considered far outside a broad discipline. One such challenge was the RF-enabled Liquor Asset Management Spout which required a very inexpensive solution but also required integrated circuits on three different planes, ultra-low power circuits, energy-harvesting electronics, Radio Frequency, Wireless Networking and Fluid flow analysis and it had to be dishwasher safe! Separate boards and connectors to accommodate the various orientation planes in such a small and inexpensive product would be too large and add too-much to the cost.

In the below picture: the Engineering required not only RF, Electronic and Mechanical skills, but a discipline not generally considered engineering in the West. Origami (the ancient Japanese art of folded-paper sculpture) played a significant role in realizing the optimal solution without which, the very substantial Engineering disciplines it contained would have little-to-no value.


  • Rf – Wireless Products
    • 802.11
    • Zigbee
    • ISM
  • Analog and Digital (time domain) Signal Processing
  • Digital and Class-D Amplifiers
    • Low Noise
  • Audio Networking and Streaming
  • High Speed Network Design
    • LAN, WAN and various wireless data networking, including optical networks
  • Power electronics -
    • Ultra low power architechtures
    • High efficiency DC-DC converters
    • AC power with PFC
  • Schematic capture, layout
  • Electronic prototypes
    • Rigid
    • Multilayer
    • Flex
  • Microprocessors 8 through 32 bit, embedded systems
  • User Interface design including
    • Standard and custom LCD and OLED displays,
    • Touch screens, keypads, encloders
  • Robust hardware interfaces mincluding:
    • I2C, SPI, CAN, RS485, RS232, USB, LVDS
  • Embedded and Application Software
  • Java, C, C++, Object Oriented Development
  • DSP development
  • Full Windows XP, Vista support
  • Advanced user interfaces
  • Internet Connectivity both server and client sides
  • Audio/ Video software codecs
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We also do more conventional electronic engineering from schematics to layouts

to full board assembly programs

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